﻿
// Copyright (C) 2016-2017 Luca Piccioni
// 
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
// 
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
// 
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301
// USA

using System;
using System.Windows.Forms;

using Khronos;
using OpenGL.Objects;

namespace HelloObjects
{
	/// <summary>
	/// OpenGL.Objects sample application.
	/// </summary>
	static class Program
	{
		/// <summary>
		/// The main entry point for the application.
		/// </summary>
		[STAThread]
		static void Main()
		{
			string envDebug = Environment.GetEnvironmentVariable("DEBUG");

			if (envDebug == "GL") {
				Khronos.KhronosApi.Log += delegate(object sender, KhronosLogEventArgs e) {
					Console.WriteLine(e.ToString());
				};
				Khronos.KhronosApi.LogEnabled = true;
			}

			if (envDebug == "OBJECTS") {
				Resource.RegisterApplicationLogDelegate(delegate (string format, object[] args) {
					Console.WriteLine(format, args);
				});
				Khronos.KhronosApi.LogEnabled = false;
			}

			Application.EnableVisualStyles();
			Application.SetCompatibleTextRenderingDefault(false);
			Application.Run(new SampleForm());
			
			Resource.CheckResourceLeaks();
		}
	}
}
